Introduction by Rocky
Ghost Recon saves replays
of missions by default, and it does this on your own PC or
on the gamer server from which it is running in online games.
To view the replays you must use the Ghost Recon Replay option
as they are not saved as movie files, but as a record of
the instructions Ghost Recon receives during the mission.
This report from [S]IronMan investigates
every aspect of Ghost Recon replays, including how to investigate
why a replay does not run on your system.
The Replay Code
Replays are basically a small program built
by the server. This small program is run by the larger GR
program to display
the game.
If you want to find out what mission and
game type were used to generate the replay then open it with
notepad and
check the first line. Most of it is garbage but the mission
file 'whatever.mis' and the game type 'whatever.gtf' will
be in the first line.
To check the mods, (in notepad) search
the replay for the word 'mods' it should show you the mods
the
server had active. This is handy for when you have a
replay but it will not display because you do not have the
required mission file installed.
The replay will NOT however show you any
modified files on the server. It will not show you any modified
gun files
(unless you really know what you are looking for) or modified
script, environment, or mission files. So if any changes
were done to the server (full auto removed etc) then you
need to make the same changes.
I have yet to find a replay I cant view
once I copy what the server had installed. Oh I have some
bad replays, most
of which were either stored or downloaded incorrectly (no
end of file.. looks like half the replay got lost). But I
have viewed replays from around 10 different major servers
and a whole bunch of minor ones, including those hosted by
somebody on their computer.
If you want to check the gun files being
used in the replay you can scroll down thru the replay. A
complete player list
(as of when the game started) and the kit names (not the
gun names but the kits they chose) are in the replay as well.
If your replay crashes due to not
finding a mission or mission name (altered or renamed mission)
you can usually find it
in the ike.txt in your default GR folder. If, on the other
hand, you are trying to review a replay that has a different
game type (assasination, seek & destroy, command & conquer),
than what is available on your computer (IE you don't have
the GTF file) then NOTHING will show up in your IKE.TXT.
This is why you check the first line of the actual replay.
You can run replays from Desert Siege and
Island thunder missions with other mods active (like Hx5),
but you cannot
run a replay from HX5 without having the HX5 mod active.
You cannot run a replay from DS/IT (mp1 or mp2) without having
the MP1 and/or MP2 mods active
You must activate the mods then stop and
restart your GR.. why? because when GR loads it pulls into
memory all the
available GTF (game files) it can run, among other things.
Even just activating the mod doesn't necessarily bring everything
into memory.
Replay Funk
As in when the replay display something
strange.. some is caused by the way the program is written..
other
is caused by the server that created the replay and the
system playing the replay not having the same files. Offset aim: some of you have seen this
in OBS or observing in game after your last life. Player
shoots over here, and
kills a guy way to the left of the ret. aim is offset in
OBS therefore it would be offset in replays. The offset is
worse depending how much zoom you use.
Kit Funk
In game I have seen a guy drop
two sensors yet his kit (in observe) still shows two sensors.
It's a bug folks.
The replay showed him having no sensors.. tracked it later
and found that some times in game it fails to update OBS
as to the number of sensors or grenades or whatever. Replays
sometimes do this as well. You want to see if a guy laid
three or four sensors.. then you better be able to see
and count them on the ground... and he better not have been
carrying
the MP5 (do this with F1)
Ammo Funk
Replays often change the ammo
from 19/10 as in 19 rounds 10 clips .... it is changed
to 65273/?? doesn't
matter.. it's a replay funk bug.
Reticule/Gun Changes
These are caused
by mismated gun files I think, as in the gun your system
chose for the replay
doesn't match exactly the gun the server had in the kit.
It shows a different gun or ret from the start of the game,
sometimes the ret or gun changes after the first death.
Sometimes this is a pistol instead of a sniper rifle, or
a sniper instead of an assault rifle, or a m146 instead
of
an oicw or whatever. Nope not a cheat or indication of
one.. its replay funk.. bring down the funk.
White Guns/Skins
this I have to credit
to Gephion[BAD] as he did the research. If you are showing
white guns or
white skins then your system does not have the same gun/skin
files as the main server has.
Actor/Player
Blood/no blood - lagg. You saw
blood when you shot the guy in game, yet he wasn't wounded
and there was no blood in the replay? This one is simple
LAGG people.. your computer controls minor things such
as orientation of the guy you are shooting at (his back
was turned and he shot you), and what is displayed to
you. But
the server is the computer that controls the major issues
as to who got shot and who got dead. You fired, your computer
said you hit him and showed you blood. the server said
he killed you before you fired so you died and he didn't
get
hit. Now its very possible that THE SERVER
has modified files... but the replay is based on the
SERVER files, not the files
in your computer or any one elses.
In-game chat or displayed messages
are not normally displayed during replays (as in eliminated
messages) but you will get Alpha Bravo Charlie messages
to help determine who shot who at the time.
Also please realize that some of these
servers are in different countries. As in the Canadian
version of the game does NOT have the same files as the
US version, found that one out already. Most are fixed
by making sure all versions have the 1.04 patch installed
but if you are not up to snuff on the version and patches
then you will have mismatches. Replay Viewing Controls
To change teams you are watching hit
command squad view (default key is Tab I think) then select
the team
tab you
wish to view. Scroll
thru the players with page
up or page down or you can or use the command squad view
again and click on the guy you
want to watch.
P = pause replay
+ = fast speed +2 +4 +8
- = slow speed .5 .25
map keys are as you defined them.. shift is the command map
default
hit numpad to get replay console
type in 'shadow' to have the replay display shadows
type in 'names' to have the replay show all names of players
on screen
F1 will give you alternate
views IE two separate 3rd person views
by [S]IronMan |